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        WWDC 2018 Summary for iOS developers.
What's new in Xcode 10
- An ability to launch XCTestandXCUITestin parallel, so you can run your test suite on multiple simulators at once. That reduces the test execution dramatically.
- xcodebuildenhancements. For example, you can upload an app to App Store from the- xcodebuildtool or run control the behavior of parallel testing.
- Ability to create custom code snippets for any language and reuse them whenever needed.
- Dark mode, which you can switch on from System Preferences. You can also switch your app in and out of Dark Mode while debugging or right in the Interface Builder.
- Newly-created schemes are now shared by all users of an Xcode project.
- Supports of multi-cursor editing in Source Editor, which allows you to quickly edit multiple lines of code simultaneously.
- Default build system activation, where the new build system provides improved reliability and build performance, and it catches project configuration problems.
- Source Control workflow enhancements. For example, integration with source code collaboration platforms (GitHub/GitHub Enterprise, Bitbucket Cloud/Bitbucket Server, GitLab/GitLab self-hosted), ability to resolve merge conflicts or create ssh keys directly from Xcode. Also, you’ll be pleased with the improved look of changes highlight with more in-depth information on the actual commit message.
- Source Editor in Xcode 10 now supports an overscroll!
- Code folding got dramatic improvements with an ability to fold almost anything. Also, using code folding ribbon it’s easier to do it via interface.
Resources for further learning:
WWDC2018 Videos
- Platform State of the Union (32:32)
- Advanced Debugging with Xcode and LLDB
- Behind the Scenes of the Xcode Build Process
- What's New in Testing
- Building Faster in Xcode
- Getting the Most out of Playgrounds in Xcode
- New Localization Workflows in Xcode 10
- Source Control Workflows in Xcode
What's new in Swift 4.2
- Dynamic member look up to provide dot syntax for subscripts. That helps iOS developers to write type-safe code.
- Random number generation and shuffling, when Swift 4.2 add a random API to the standard library.
- Ability to check whether all elements in a Sequencesatisfied a certain condition.
- Conditional conformances improvements. For example, Swift 4.2 adds a default implementation for Equatableconditional conformance to an extension and implements dynamic queries of conditional conformances.
- Hashableenhancements. With Swift 4.2 you can use newly introduced- Hasherstruct with convenient API to build your hash value in a more secure way.
- Warning and error diagnostic directives. Embrace #warningand#errordirectives to add more explicit error/warning message to compiler output.
- Boolean toggling. Simple but powerful function to toggle Bool value toggle()is now a part of Standard Library.
Resources for further learning
WWDC2018 Videos
Articles
What's new in Cocoa Touch
- Scroll performance improved. Data prefetch method now being executed serially instead of concurrently.
- Memory performance. Automatic Backing Store which reduced Bytes Per Pixel amount depending on the images that needs to be rendered.
- Improved structure for emuns like UIApplicationStatechanging them toUIApplication.Stateto better represent the meaning.
- String conversions functions (NSStringFromCGRect()...) now is accessible as codable. Also, these functions are now moved to NSCoder to better represent the end goals.
- Notifications. Pre-defined set of actions for custom notifications is no longer static and could be defined programmatically.
- An ability to bring your custom stickers pack to Messages and to Camera.
- Automatic passwords and auto-fill.
Resources for further learning
WWDC2018 Videos
What's new in ARKit 2.0
- Support for a new USDZfile format to export 3D models and render them in AR.
- AR objects browser for displaying 3D models and rendering the same 3D model in AR mode.
- Real-world objects detection in AR with a new tracking configuration, ARObjectScanningConfiguration.
- Objects detection with with the ARReferenceImage and ARReferenceObject classes.
- Environment texturing for better lightning texture models.
- Storing and sharing AR scenes with ARWorldMap class.
Resources for further learning
WWDC2018 Videos
- Creating Great AR Experience
- What’s New in ARKit 2.0
- Prototyping your AR
- Integrating Apps and Content with AR Quick Look
What's new in iOS 12
- Siri Shortcuts, which are actions Siri can predict and provide to the user in places such as Spotlight search, Lock Screen etc.
- HealthKit, which lets users share their medical history with your app.
- New Network framework, that makes it easier to create network connections to send and receive data using transport and security protocols.
- Updated Natural Language framework designed to provide high-performance, on-device APIs for fundamental NLP tasks.
- Notifications improvements: grouping capabilities and ability to deep link directly into your app’s notification settings from an incoming one via providesAppNotificationSettings.
- UIKit Additions: extended password autofill APIs, one time TFA codes, better Graphics Rendering.
Resources for further learning
WWDC2018 Videos
- Introduction to Siri Shortcuts
- Building for Voice with Siri Shortcuts
- Siri Shortcuts on the Siri Watch Face
 李二狗 — @Meniny
                李二狗 — @Meniny
             
            
             
            
             
                 
                